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War of White Kills

Session Declared: 78  |  Session Ended: 79  |  Victor: Aggressor

Raid War
War Goal Slots: Trivial ×1 Gain 5 infamy after every war session in which the war does not end. Both sides are limited to a quarter (rounded up) of their unit capacity. Allies and vassals cannot be brought in by either side.

War Goals

Trivial: 1/1
Tier Goal Attacker Target Notes
Trivial Steal Resource
Details

Seize up to 50% of two of the target's non-money resources, chosen at war start, rounding up. Alternatively, you may seize 100% of one of the target's non-money resources. If the nation cannot pay the required resources, they must deconstruct any districts that could assist in paying the full total.

⚔ Attackers

Daksha D'mae Primary

Leaders (1)
NameTypeInitiative
Kukurmurta Conqueror 2
Units (1 type)
UnitCntATKDEF HPDMGARMRNG SourceModifiers
Classical Light Cavalry 3 0 0 7 3 0 1 Nation
  • Attack +3 (Military Funding: Extreme)
  • Attack +3 (Prosperity: Ravager (Wretched))
  • Defense +3 (Military Funding: Extreme)
  • Damage +1 (Stables)
— VS —

🛡 Defenders

Tychi Primary

Leaders (1)
NameTypeInitiative
Steward of Tychi Steward 2

No units assigned.